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DIVINE.NFO
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Wrap
Text File
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1995-09-09
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4KB
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80 lines
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╔══════════════════════════════╡ D I V I N E ╞══════════════════════════════════
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║
║ A F A T A L J U S T I C E P R O D U C T I O N
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╚══╡ requires: ╞════════════════════════════════────---- - -
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- a fast 486DX processor ( 66 or 100MHz recommended )
- a fast vga-card ( VLB/PCI recommended )
- Gravis UltraSound + powerful stereo hifi-system ( no sound without GUS )
- some space on your hard disk for temporary working-files ( < 150kB )
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- - ---───────────────═══════════════════════════╡ features: ╞════════
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- motion-blurred flat-shaded vectorlogo
- palette fading ;)
- metal-shaded vector-torus (512 faces)
- boring credits-writer ;)
- splatter-refraction mapped vector-torus (still 512 faces ;)
- plain torus morphing to phong-torus
- phong-shaded wobbling vector-skull (3729 faces)
- even more boring greetings-text ;)
- (real!) motion-blured phong-shaded vector-skull
- full stereo multi-channel soundtrack
- some nice timing and a bit of design...
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- - ---───────────────═══════════════════════════╡ bugs: ╞════════════
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this demo was tested on the following, very different machines - we didn't
encounter any problems, but if you find any, contact us please...
- AMD 486DX4-100 VLB, Cirrus L. 1MB, GUS 1MB: ok.
- Cyrix 486DX2-66 VLB, ET4000-W32i 1MB, GUS 1MB: ok.
- AMD 486DX4-100 PCI, Advanced L. 1MB, GUS Max 512kB: ok.
- AMD 486DX2-80 VLB, Miro 20SD 1MB, no GUS: ok.
- Intel Pentium 90 PCI, Trident 8900 1MB, no GUS: ok.
- Intel 386DX-40 ISA, Paradise 512kB, no GUS: ok.
- Cyrix 486DLC-33 ISA, Acumos 512kB, no GUS: ok.
- Intel 486DX-50 ISA, Diamond 1MB, no GUS: ok.
- Cyrix 486DX2-66 VLB, Trident 8900 1MB, no GUS: ok.
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═══╡ miscellaneous: ╞════════════════════════════════────---- - -
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This intro took part at the BIZARRE '95 intro-competition.
Coding was started just some days before, so it could have been better...
Some effects are kind of slow, especially the phong-skull - so better
don't try this on slow processors - - I'm sorry, but I had only my
DX4-100VLB to test while doing this quick-production... :(
Expanded memory managers like EMM386, QEMM... will be set into an inactive
mode while running this intro; so you can use them, but after all it is
faster without them...
For more (un)interesting information check out FATAL.NFO information-file.
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╔═══════════════════════════════════════════════════════════╡ credits: ╞════════
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║ HELLFIRE : code, design, objects
║ INSANITY : soundtrack, design
║ THE DON/TDA: background-picture
║
║ Special thanks to the creator of the 3DS skull - who ever you are...
║ 'Thank you' goes to Brabon for his Object, although we didn't use it.
║
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╚════════════════════════════════╡ THE END ╞═══════════════════──--- - -
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